ncsgraphicsguyg

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Different meanings in different cultures

Posted by ncsgraphicsguyg on September 11, 2012
Posted in: Uncategorized. Leave a Comment

This post is to show the difference of meanings that design has between cultures.Image

 

This is simply a box of the colour white. However, this can mean many different things, depending on your culture. Here are some examples:

Western:

  • brides and weddings
  • angels
  • hospitals, doctors
  • peace – the white dove
  • purity and cleanliness

Eastern:

  • death, mourning and funerals
  • sadness

China:

  • death and mourning
  • virginity and purity
  • humility
  • age
  • misfortune

India:

  • unhappiness
  • symbol of sorrow in death of family member
  • traditionally the only color a widow is allowed to wear
  • funerals
  • peace and purity

Japan:

  • White carnation symbolizes death

Thailand:

  • white elephants are considered lucky,
  • white symbolizes purity in Buddhism

Korea:

  • purity, innocence,
  • morality,
  • birth and death

Middle East:

  • purity
  • mourning

 

 

Image

This is a simple butterfly, however, it too has many different meanings.

  • The Mandarin Chinese word for butterfly is “hu-tieh”. “Tieh” means “70 years”, therefore butterflies have become a symbol for a long life. In this culture butterflies have also become representative of young men in love. 
  • In the Japanese culture butterflies are thought to be representative of young maidens and marital bliss. Many Japanese families use the butterfly in the family crest design. 
  • Germany has a very unique belief about butterflies. As butterflies can often be found hovering about milk pails or butter churns, they have become associated with witches trying to steal the cream. The German word for butterfly is “Schmetterling”, which is actually derived for the Czech word “Smetana” which means “cream”.
  • In ancient Greek the word for butterfly is “Psyche”, which translated means “soul”. This was also the name for Eros’ human lover and when the two figures are depicted they are often surrounded by butterflies. 
  • In one of the Russian dialects, butterflies are referred to as “dushuchka” which is a derivative of the word “dusha” also meaning soul. 
  • There is also an Irish saying that refers to the symbolic meaning of butterflies. This saying is: “Butterflies are souls of the dead waiting to pass through purgatory” Butterflies also symbolize: Resurrection, Transition, Celebration, Lightness, Time, Soul.
  • There is a small town in Mexico that also associate butterflies with souls. It is to this town that Monarch Butterflies migrate every year, around the holiday known as the Day of the Dead. The people of this town see these butterflies as the returning souls of the deceased. 
  • In the Christian religion, the metamorphosis a butterfly undergoes is symbolic of the spiritual evolution all Christians go through. The butterfly stands for wisdom and everlasting knowledge.

 

Image 

  • If you are an English-speaking Caucasian and under the sea scuba diving around the world, it means ‘OK’, ‘good’, or ‘spot on’. In fact, it was believed that this ‘OK’ sign has been popularized by divers.
  • French understands it as ‘zero’ or ‘worthless’.
  • Japanese would read it as ‘money’.
  • Ancient Greek vases have been found showing this gesture as a sexual insult.
  • Other regions where this sign can be sexually insulting are parts of Central and Mediterranean Europe, Germany, Turkey, Malta, Sardinia, Tunisia, Greece, Russia, Middle-East, Paraguay, Brazil.

Does Theory Restrict Creativity?

Posted by ncsgraphicsguyg on September 11, 2012
Posted in: Uncategorized. Leave a Comment

In this piece, I will be investigating as to whether a theory or process can help a person’s creativity, or in fact hinder said creativity.

The first approach that I will be looking at will be the ‘Process Theory’ put forward by Shannon and Weaver. This approach suggests that the emphasis on design should be placed firmly with the medium used by the designer. This has been simply summarised by Marshall McLuhan, an academic and a writer, when he said ‘the medium is the message’. This theory suggests that the information source transmits a message via a ‘channel’. The transmitter then encodes this message, which is then received by the receiver, decoded and the original message arrives at the destination.

Image

This is possibly the simplest of the theories and yet this has been found to have its limitations. Shannon and weaver identified 3 tribulations with all matters of communication, this includes visual and auditory. These 3 difficulties have are; Technical (is the system universal? What system should we use to encode/decode?), Semantic (What language should we use? Will we lose some of the message?) and finally Effectiveness (Does the message affect people the way we want?).

The technical problem is essentially based on the target audience and their ability to understand and recognise the message. Some designers have ‘upstream involvement’; this means that they are included in the decisions of technical proportions, including the target audience. The best way of communicating with an audience is selecting a target audience and deciding on the appropriate medium that will coincide with the selected target audience.

The effectiveness issue is established around the motion of feedback from other people. This was ignored in the Shannon and Weaver ‘Process Theory’. Feedback fundamentally allows the person sending the message to determine how effective they are being and then modify their design accordingly. Feedback comes in numerous forms, such as; facial expressions, body language, verbal communication etc. The process of feedback allows the designer to gauge their own effectiveness and the effectiveness of their work. The effectiveness of the piece is also associated to the technical problem, as the target audience has to be appropriate for the effectiveness to be precise. Feedback is measured throughout the design process, from the initial draft to the final release, feedback is gathered to check that the message of the work is being communicated effectively.

The model can now be interpreted into the tangible design process. This now shows that the Client gives the message to the designer whose assignment is mainly semantic, as they are given the role of conveying the intended meaning. It is imperative that the designer does not misunderstand the client’s objectives. From there, the design is given to the media outlet that tests the effectiveness through focus groups and experiments. If this turns out to be successful, the design is sent out to the intended target audience.

Image

There are people that have been given the role of dealing with the technical problems that this theory produces. These are the media planners. It is their job to make sure they know what the client wants on a technical basis. This includes knowing the target audience. The same can be said for the effectiveness problem too, the market researchers have to responsibility of knowing the market and therefore knowing what the target audience wants. Now that we know that, there is less responsibility put on the designer, therefore the ‘Process Theory’ needs to be adapted once again.

Image

This new ‘Process Theory’ diagram shows that the client gives the message to the Media Planners and the Market Researchers who then have to convey the actual meaning given by the client and find out who the target audience is and the medium in which to use. This is then sent on to the designer who uses the specification given by the Media Planners and the Market Researchers to create a design that is to the clients liking. This design is sent onto the media outlet that will again, experiment with the effectiveness with focus groups, if successful, this is then sent out to the specific target audience. The effectiveness, as previously mentioned, will be continuously monitored throughout the design process. This includes after the release of the design. This can be done using sales figures and other reliable statistics.

This theory has not yet considered external factors such as anything that gets added between the client and the audience. This has been referred to as ‘noise’. There are 3 types of noise; Level A, B and C. Level A is an obvious problem (bad workmanship, bad reception), level B is based on the culture and background (ethnicity, economic) level C is down to the effectiveness (if a message is hard to determine). Noise can include many things. For example; too much decoration may be aesthetic noise, however, the reverse is called redundancy. This implies that the decoration may be the redundancy that the visual communication needs.

Image

According to research, about half of English words are unused (or redundant), this interested Shannon and Weaver when sending messages, as they wanted to keep the meaning of the message but use as little words as possible. Principally redundancy adds context and understanding; it aids us, as we would still comprehend a message, even without hearing several words, as we can fill in the blanks. If a design is intended to have a certain effect; the ‘Process Theory’ suggests that this design would need to be highly redundant. However, this does not mean it cannot be creative. The term ‘Redundancy’ refers to the message portrayed by the design rather than the design itself. Therefore a good piece of design would need to have high redundancy (a simple message) but it does not affect the creativity of the piece in any way.

I have considered the possibility of the ‘Process Theory’ being a help or hindrance to a person’s creativity. Overall, after reviewing the process and theory, I think that theory does not hinder the creative process or a person’s creativity. I believe that these theories have been made to support the designer and help them make their designs as suitable as they can be. The Shannon and Weaver ‘Process Theory’ gradually complexes to adapt to the issues in hand, showing that they have acknowledged that the design process and the communications cannot be explained by a very simple model of creativity. I believe that the redundancy and noise sections are particularly important, as I have previously mentioned, “the term ‘Redundancy’ refers to the message portrayed by the design rather than the design itself. Therefore a good piece of design would need to have high redundancy (a simple message) but it does not affect the creativity of the piece in any way.” I feel that the ‘Process Theory’ as a whole is similar to that quote. The theory is designed to help with the thought process behind a design and I think that the overall design is down to the individual and not because of a theory. In fact, many designers refuse to believe that they even work to a particular process.

Typography

Posted by ncsgraphicsguyg on October 2, 2011
Posted in: Uncategorized. Tagged: 40%, anymore, Guy, Johnson, Michael, Nobody, problem, reads, typography. Leave a Comment
This is the title in which I have chosen to do this brief on. It shows that it is a ‘problem’. This was quoted from the book ‘Problem Solved’ by Michael Johnson. Johnson has pointed out the fact that very few people really read things and he thinks this is a problem.

This is a passage that I wrote to prove that Johnson has a valid point. It shows that people don’t read and I’m sure that every single person is guilty of at least one of the things mentioned in the passage above. The phrase: ‘a picture speaks a thousand words’ is very well-known and I have used it to enhance the legibility of the passage. I have also used legitimate statistic in that only 40% of Americans have read one book or less in the last year. This is also used for the same reason, legibility. I have also used a rhetorical question and an answer to conclude each paragraph.

 

This is the final piece for this brief. I printed this onto black paper so that the contrast was a lot less and the

Semiotics

Posted by ncsgraphicsguyg on September 25, 2011
Posted in: Typography, Uncategorized. Tagged: Barthe, Guy, image, loneliness, lonely, man, meaning, polysemous, red cross, relay, semiotics, verbo-visual. Leave a Comment

This is the original image and has not been manipulated at all. This is another polysemous image in that each receiver can interpret this image in entirely different ways. Many people will see a man fishing on a small hand-built raft, but this still does not show meaning. The next few images will show different ways that this image could be understood, but with different meanings that change the persons view of this image. I will change this image into a semiotic image by adding the meanings. This means that the receiver will have to think about the verbo-visual communication that is conveyed.

Just by simply adding one word, the receiver now looks at the image as though the man is a very lonely person. Whereas, when the image was first presented, the receiver just saw a man on a raft. This shows that the meaning has completely changed with the use of a caption. This supports Barthe’s theory of polysemous images which means that images are an open text until some sort of text is put along with them which seals the meaning and is now only interpretable in one manner, loneliness. Now that the meaning has been redirected toward an emotion, another section of Barthe’s theory has been applied. This image now has ‘Relay’ which is when the image and the caption say different things but can be strongly linked together.

Again, this image has been placed with an entirely different caption, which still makes sense. This shows that the theory of polysemous images is true or can at least be proved to be true. This image now portrays a desperate father fishing for food to feed his family. This is an entirely different meaning to the previous one and again, supports the ‘Relay’ theory. This image also shows that it is an advertisement for a reputable charity, the British Red Cross.

Conclusion:

The image above can be interpreted in many different ways and therefore is a polysemous image. The fact that the captions and logo’s that have been introduced change or bring a new meaning to this image means that the verbo-visual communication described by Barthe is also true. Having the image so that ‘Relay’ is applicable (caption and image say different things but can be linked), this means that engaging in the image makes the person think which engages them further. This is the very definition of a semiotic image.

Semiotics

Posted by ncsgraphicsguyg on September 22, 2011
Posted in: Typography. Tagged: Barthe, bitmap, caption, computer, Guy, identity theft, interface, online, polysemic, relay, safe, semiotics, sims, theory, typography. Leave a Comment

This image clearly shows the look of a computer interface in that it shows the pixels and therefore almost shows that this is a bitmap image. The image shows a digital bookcase full of many different heads. This image is the original and has not had anything manipulated in it. This image can be interpreted in many different ways and therefore is a polysemic image as stated by Roland Barthes. This means that it will have many different meanings too, as will become clear during this post. Barthes also stated that an image is an open text and is only closed when a caption accompanies it. This means that there are different interpretations of this image and the meaning can be changed by simply adding a caption.  Just one interpretation of this image could be from someone who doesn’t understand that this is a computer interface image and would therefore think that the image has been accidentally pixellated. However, it is clear that the human being is not real and is therefore digital.

By simply adding the logo and a slogan, this has completely closed down the meaning of the image. This means that there is now only one possible interpretation of this image as oppose to many various ones. This is now an advertisement for the computer game ‘the sims’. This image reinforces Barthes theory of Rely. This concludes that the slogan and logo should say something different to the picture. Both components need to make sense separately but need to reinforce a link between the two for this theory to apply. This advertisement successfully displays the ‘Relay Theory’ put forward by Barthes.

Again, a simple 4 words have been inserted into the image and this has closed the meaning of the image. However, this is a completely different meaning than the previous example. Yet again, it supports Barthe’s theory of Polysemic images and how they have multiple meanings up until the insertion of text, which then emphasises just one interpretation and eliminating any others. This image reinforces the verbovisual communication between the text and the image. This is when the text, image and message of them is all linked very strongly.

This is the image again, with a different meaning. The image now directs the attention of the receiver to the matter of internet security rather than identity theft or a computer game as the previous two slogans have insinuated. However, the image has not changed at all. This also adheres to the theory put forward by Barthes. This is the ‘Relay Theory’ which was mentioned earlier on.

Conclusion

Overall, this image has been proven to have at least 3 different meanings, as demonstrated and the image hasn’t changed at all. This would then support Barthes theory of all images being polysemous, this means they have multiple meanings and are open to interpretation. This is also the very definition of a semiotic image, that each receiver will interpret the image in a different light. This makes the receiver think about the image and try to interpret in a different or true way.

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